In the background, we see the visage of Princess Sarah, the series' first damsel-in-distress for the heroes to rescue. The Warrior of Light brandishes his sword, Braveheart. This image does give us a little more information. This may be absolutely stunning artwork, but this character also looks nothing like his character in-game (though at least he bears resemblance to the Warrior shown in the opening cutscene). This is the same artwork that appeared on Japan's original Famicom release for the first Final Fantasy. At the very least, FFXIII's box art is an accurate representation of how the game feels through a lot of pretty graphics without much substance.įor the aforementioned Final Fantasy Origins bundle, the PAL region was presented with a different cover art that instead depicted the Warrior of Light. The white background doesn't come off as clean or classy, it comes off as plain. But that would still greatly benefit with anything from the game behind the main character. It seems like the reason FFXIII is presented this way is purely to showcase graphical advancements. The listless stare is uncharacteristic but perhaps because her usual scowl wouldn't have shown enough of her pretty eyes. This reveals the protagonist, her weapon, and too much upskirt. But for American shores, it just looks like she's revealing her thigh to hitchhike, not readying for a fight. Some versions of the Japanese release portray her riding atop her steed, Odin, while wielding the Zantetsuken blades. Lightning really could have been posed more dynamically. Lightning stands at the forefront of nothing, holding her unoriginal blade. ![]() The cover for Final Fantasy XIII isn't just the worst among the Final Fantasy games, but possibly the worst box art of all modern games. Read on for the worst and best box art for Final Fantasy games. Sometimes absolute gems are produced, that only further develop within the fanbase. ![]() Even some of the most memorable Final Fantasy video game cases were hastily improvised by a localization team or arranged by simply copy pasting some of the concept art onto the game, and yet this doesn't always lead to poorly executed cover designs. Realistically, none of these games have a perfect cover (though that might not be the case for their Japanese releases). Even the subtext in a character's stance or eyes plays a huge part in determining the quality of cover art. ![]() This isn't limited to being judged solely on how pretty the games are it should also be composed in a manner that accurately presents the characters, the setting, and the themes. Too often, there are simple conditions required for a game's box art to be 'good' that just aren't met. Naturally, sentiment plays an unintentional part in any person's determination of these pieces of art, but it's often quite clear how iconic or forgettable a game's cover was. Instead, prepare for nostalgia mixed with beautiful images you never realized were meant to be on the cover of your favorite games.įor this list, we'll be ranking the BEST artwork for every main entry in the Final Fantasy series. Most of these will be entirely ignored ( especially the Super Nintendo releases we were graced with). Much of the time, American adaptations of the games will follow a pattern of lazy cover designs with only the title and logo. And every main entry has seen multiple releases, allowing for the possibility that something beautiful will adorn these intricate games. The Final Fantasy series has had unforgettable box art over the last few decades.
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